Juan Martinez

Lead Technical Game Designer, Discord
Biography
Juan has about 20 years of professional game development experience, having worked as an animator, technical artist, and gameplay designer for Mesa Logic, Terminal Reality, Ritual Entertainment, Microsoft's Ensemble Studios, Robot Entertainment, and Playful Studios. His specialties include:
- Rigging For Animation
- Gameplay Design
- Scripting and Coding for Games
- Character Animation
- Character Modeling
Specializations
Art CreationProfessional Experience
- Lead Technical Game Designer — Discord
- Principal Technical Animator — Playful Studios
- Adjunct Professor — 水多多导航 Guildhall
- Technical Animator — Playful Corp
- Technical Animator — Robot Entertainment
- Lead Animator — Ensemble Studios
- Animator — Ritual Entertainment
- Animator and Character Artist — Terminal Reality
- Animator and Character Artist — Mesa Logic
Education
Computer Animation - Art Institute of Dallas
Shipped Games and Contributions
- Pirates Legend of Black Cat — WestWood Studios, 2001
- Star Trek Elite Force 2 — Ritual Entertainment, 2002
- Poacher — eXis Studio, 2002
- Counterstrike Condition Zero — Ritual Entertainment, 2002
- Disney's Tarzan — GameBoy Advanced, Mumbo Jumbo, 2003
- Myth 3 — Mumbo Jumbo, 2003
- Roadkill — Terminal Reality, 2003
- BloodRayne 2 — Terminal Reality, 2004
- Stacked — 5000FT Software, 2004
- Ghost Recon 2 — Cinematics, Streamline Studio, 2004
- Age of Empires 3 — Ensemble Studio, 2005
- Halo Wars — Ensemble Studios, 2009
- Age of Empires Online —Robot Entertainment, 2010
- Orcs Must Die — Robot Entertainment, 2010
- Orcs Must Die 2 — Robot Entertainment, 2012
- Hero Academy — Robot Entertainment, 2012
- Echo Prime — Robot Entertainment, 2013
- Temple Run 2 — Imagi Studio / FuzzyCube, 2013
- Zombie Track Meet — FuzzyCube, 2013
- Cavmania — BonusXP, 2013
- Monster Crew — BonusXP, 2013
- Monkey Business — Apple / FuzzyCube, 2014
- Creativerse — Playful Corp, 2015
- Lucky's Tale — Playful Corp, 2016
Unreleased Games:
- Pocket Yoga 3D — Rainfrog, LLC, 2007
- Lord of the Rings: Two Towers — Ritual Entertainment, 2003
- Robots / Mech game — 5000FT Software, 2008
- Bones Legacy of the Vadrigar — 2001
- DJ World Tour — Mesa Logic / Microsoft, 2001
- Epic Loot — FuzzyCube, 2013
- Console RTS — Ensemble Studio, 2005
- Emergent Platformer — Robot Entertainment, 2009
- Emergent FPS —Robot Entertainment, 2011
- 4X Strategy Game —Robot Entertainment, 2012