Squirrel Eiserloh

Professor of Practice
Office Location |
306J |
Phone |
214-768-5147 |
Biography
Squirrel Eiserloh is a veteran game programmer and designer of nearly three decades. Squirrel seeks to find ways to help games discover their full potential as a medium, and his keen interests lie in the curious intersections among math, design, programming, music, physics, education and games. Squirrel's path through game development has spanned a number of genres from early online MUDs to action/adventure/role-playing videogames, casual games, puzzle games, experimental games and shooters. A strong advocate of education and creative collaboration initiatives, he teaches video game programming as a faculty member at 水多多导航 Guildhall. In his spare time, he organizes a group of area developers who conduct 48-hour experimental "game jam" sessions and serves on the board of the Dallas IGDA.
Specializations
Software DevelopmentProfessional Experience
- Technical Director and Game Designer — TrueThought
- Technical Director — MumboJumbo Games
- Technical Director — Ritual Entertainment
- Lead Programmer — Ion Storm
Education
- BA in Physics — Taylor University
Shipped Games and Contributions
- Anachronox - (PC, Eidos), 2001
- Star Trek: Elite Force II (PC, Activision), 2003
- Counter-Strike for Xbox (Xbox, Microsoft), 2003
- Counter-Strike: Condition Zero (PC, Vivendi), 2004
- Backyard Wrestling 2 (PS2 / Xbox, Eidos), 2004
- SiN Episodes: Emergences (PC, Valve), 2006
- 25 to Life (PS2 / Xbox / PC, Eidos), 2006
- Quake 4 (Xbox 360 / PC, Activision), 2006
- Medal of Honor: Airborne (Xbox 360 / PC, EA), 2007
- The Office (PC, MumboJumbo), 2007
- Luxor 3 (Wii / PC, MumboJumbo), 2007
- Polar Bowler (Nintendo DS / PC, MumboJumbo), 2008
- Luxor: Quest for the Afterlife (PC, MumboJumbo), 2008
- Little Farm (PC, MumboJumbo), 2008
- Discovery! Seek & Find Adventure (Mac OSX / PC, MumboJumbo), 2008
- Everyday Genius: SquareLogic (iPad / PC, MumboJumbo), 2009
- Fallen Shadows (PC / iPhone, Happy Muffin Top), 2011