Team Game

Rite of Elements

A young mage must explore an ancient city to capture an angered spirit that lives in the ruins.

smu guildhall team game project rite of elements

About this game


The Rite of Elements is a unique, 3D action puzzle game in which you take the role of a young mage in an ancient city. An angered spirit that lives in the ruins has stripped you of your power to use incantation. As you work to capture this spirit, you find a benevolent spirit who teaches you the sympathetic magic of the elements.

By transferring the properties of an elemental force to other objects, the mage solves the mysteries of the ruined city’s mountain fortress and overcomes the challenges presented by the spirit. The mage travels through four sections of the crumbling ruins in search of the spirit, culminating in a final battle between the spirit and the mage in the citadel atop the mountain fortress.

Fifteen dedicated developers created The Rite of Elements over the course of five months, with one month dedicated to design and documentation and four months for the actual development.

We chose to work on this project because of its unique mechanics and the opportunity to develop an engaging puzzle game. Over the course of production, our designers learned how to create and balance puzzle-solving gameplay to create an enjoyable experience for the player. Our programmers created a series of unique abilities based on the interactions of custom elemental object types that enabled designers to implement the games unique puzzle mechanics. Our art team created a set of core construction assets that allowed designers to build environments that maintained a cohesive theme and feel, as well as many unique objects needed for specific gameplay encounters.

In the end, we created 90 minutes of gameplay in a sprawling, contiguous play space. We learned to work as a team to refine an inspired concept, create a unified design and production plan and build a game we are proud to have worked on.

Developers

Cohort: 16

Team: BROFORCE

Andrew Simms, Jonathan Sova, Craig Prince, Drew Danielson, Zachary Lubell, Barret Hudson, Jeffrey Bickel, Aaron Heysse, Ryan McCord, John Brady, Joe Freeland, David Savage, Stephan Delmer, Kaitlyn VanDorn, Gideon Shbeeb

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