Team Game

Son of Ithaca

In this story based on Homer's Odyssey, you must out-maneuver the minions of Poseidon, and eventually the god of the seas himself, to rescue your father from Poseidon's clutches.

smu guildhall team game project son of ithaca

About this game


Son of Ithaca is a stylized 3D action platform game in the vein of Maximo and Devil May Cry, built on Half-life 2 technology. Simple, fast melee action and a unique attack chaining system bring something to the table for both button-mashing novices and gaming masters alike. Designed specially for use with an Xbox 360 controller, Son of Ithaca brings console-style action to the PC.

Based off of the story of Homer's OdysseySon of Ithaca is set on the ancient Greek island of Ithaca. Odysseus, hero of Greece, was called to serve in the Trojan War, leaving behind his son Telemachus. Now an adult, Telemachus is charged by Mentor, the goddess Athena in disguise, to go forth and rescue his father from the clutches of Poseidon. To this end, Telemachus receives the Athena bracelet, a magical device that can instantly summon and dismiss his father's sword, shield, and bow.

By chaining different combinations of horizontal, vertical, and bow attacks, Telemachus can provide up to sixteen different attacks including five powerful finishing moves. Players can out-maneuver or overpower the minions of Poseidon, including the vicious and deadly Mermen, the giant brutish Cyclops, and eventually the god of the seas himself.

Developers

Cohort: 6

Team: CAKETOWN STUDIOS

Scott MacCallum, Michael Jones, Daniel Algood, Dan Griffis, Blake Gordon, Ryan Galbraith, Danny Tang, Zachary Francks, Christopher Laubach, George Christodoulides, Panupak Methachaiyasit, Thomas Birdsey, Jeffrey Touchstone

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