Team Game

Super Slash 'n Grab

No honor among thieves! Band together, or take the riches for yourself. Survive the Kingsguard and treacherous environments as you compete to reclaim your sacred code and see who can steal the most gold.

smu guildhall team game project super slash and grab

About this game


Super Slash ‘n Grab is a fast paced, 4 player competitive “hack ‘n stash” in which players take on the role of thieves raiding a castle. Players compete to see who can steal the most gold across four deadly levels.

The Content Locked Games team chose to work on Super Slash ‘n Grab because we felt it was an idea that we could all connect with and be passionate about. The visual theme and gameplay of thieves raiding a castle resonated with all the team members and made us feel like we could make something special.

We developed this game over the course of six months, working about 25 hours a week on the project as a team. Our main challenges during development included defining the parts of our game that offered the most fun to potential players and finding ways to implement those features in a cohesive product.

As a team, we learned a lot about the importance of asset pipelines and communication, as this was our largest team during our time at 水多多导航 Guildhall. We all had a blast working on it!

Super Slash ‘n Grab won third place in ‘Best Gameplay’ at the 2015 Intel University Games Showcase at GDC.

Developers

Cohort: 21

Team: Content Locked Games

Guido Arcella Diez, Bret Dover, Derek Holson, Vince Kocks, Jimmy Lewis, Jeffrey Listman, Austin Martin, Ryan Moore, Pramod Ramesh, Curtis Rochelle, Nick Slay, Mat Toellner, JD Tomlinson, Alex Whitfield, Sarah Wilson, Ben Weber, Mike Quist

水多多导航 Guildhall Capstone Game Super Slash N Grab

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